Simple 5x5 Go

September 13th, 2022
games, go
I've been playing 5x5 Go with a lot of people new to the game, and have been using some simplified rules for faster teaching:

  1. You can play on any empty intersection, unless it would make the board look like it did previously.

  2. If you take away the last liberty ("line leading away") from a group of pieces, they're lifted, opponent's ones before your own.

  3. The winner is the only one with pieces left on the board.

I'll start them with a number of their pieces already on the board ("handicaps") that I'm guessing will be about balanced. Over time they'll need fewer and fewer.

After playing a bit, often in the first game if they're picking things up quickly, we introduce the idea that if it's clear you're not going to win you resign.

At some point you likely get to a game where both have pieces that can't be lifted. After declaring that a tie, I'll explain territory scoring and passing. If they're the kind of mathy person I think will enjoy it I'll show them the Tromp-Taylor version, and with that we're ready to move on to larger boards.

Comment via: facebook, lesswrong

Recent posts on blogs I like:

How Does Fiction Affect Reality?

Social norms

via Thing of Things April 19, 2024

Clarendon Postmortem

I posted a postmortem of a community I worked to help build, Clarendon, in Cambridge MA, over at Supernuclear.

via Home March 19, 2024

How web bloat impacts users with slow devices

In 2017, we looked at how web bloat affects users with slow connections. Even in the U.S., many users didn't have broadband speeds, making much of the web difficult to use. It's still the case that many users don't have broadband speeds, both …

via Posts on March 16, 2024

more     (via openring)