Memory Set

June 22nd, 2010
games, memoryset
What would happen if we combined the game memory with the game set? (A set is three cards that in each attribute are either all the same or all different. There are four attributes with three possibilities each. For any two set cards there is one and only one other card that would make a set). You'd turn over all the set cards and each player would take a turn flipping over three trying to get a set. It might be too hard, but it could be simplified by trying first holding some attributes constant, for example by only using solids.

Update 2010-07-01: I convinced some people to try playing this, using just the green cards, and it worked pretty well. The main hard part we figuring out when we were done. At first you find sets pretty well, but then there's a long period where no one finds any sets and you're not sure whether you've got them all. We dealt with this by turning the cards over and playing normal set once everyone agreed to.

Comment via: facebook, substack

Recent posts on blogs I like:

LLMs roleplay characters

I. I’m going to talk about the persona selection model, which in my opinion is one of the most important concepts to understand if you want to understand large language models’ psychology.

via Thing of Things May 1, 2026

You should try contra dancing

a story of middle school Ben • a not-very-illuminating description of the mechanics • flow, joy, and community • the antidote to the rest of life • how to try contra

via benkuhn.net April 24, 2026

On AI writing in 2026

I use AI to write a little bit: I ask it for high level feedback on blog post drafts, make mechanical edits, and sometimes use it to brainstorm options for wording at a paragraph level. It’s unusual that I accept its wording or changes without modificatio…

via Home April 16, 2026

more     (via openring)