What would happen if we combined the game memory
with the game set
? (A set
is three cards that in each attribute are either all the same or all
different. There are four attributes with three possibilities
each. For any two set cards there is one and only one other card
that would make a set). You'd turn over all the set cards and each
player would take a turn flipping over three trying to get a set.
It might be too hard, but it could be simplified by trying first
holding some attributes constant, for example by only using solids.
Update 2010-07-01: I convinced some people to try playing
this, using just the green cards, and it worked pretty well. The
main hard part we figuring out when we were done. At first you find
sets pretty well, but then there's a long period where no one finds
any sets and you're not sure whether you've got them all. We dealt
with this by turning the cards over and playing normal set once
everyone agreed to.
Comment via: facebook