• Posts
  • RSS
  • ◂◂RSS
  • Contact

  • Careers Bankruptcy

    October 31st, 2015
    games  [html]
    One of the rules in the game "Careers":

    14. Bankruptcy -- Any player may declare 'Bankruptcy' at any
          time by turning in all of their cards and cash and starting
          over again from the Payday square with a $1000-bill, a $1000
          starting Salary, and a clear score pad.  They may not change
          their Success Formula, but in all other respects they start
          over again.

    This rule breaks the game. Two players make an agreement: one player will repeatedly give all their money to the other and then declare bankruptcy. After repeating this cycle as many times as they like, they divide the money.

    Potential objections:

    • "Careers is a silly American board game, why are you still playing that?" It's not as good as modern games, but it's one of the more fun games from the era and has an aesthetic that's entertaining with the right group in the right mood.

    • "Can you make this sort of agreement?" The game has a market, in the sense that you're allowed to buy and sell things. Typically in these games you can trade money for some future promise unless the rules forbid it, though there's nothing to compel the other person to follow through. You could decide not to allow this, though in most games this is a dynamic that's a lot of fun.

    • "Won't the person accumulating the money just keep it all?" Not the people I typically play with. People care about maintaining a reputation as someone who keeps their word in games more than they want to win a single game.

    • "This isn't fun." I agree. Next time I play I want some sort of house rule that makes this not work. Not sure what rule yet though. Suggestions?

    Comment via: google plus, facebook

    Recent posts on blogs I like:

    The Gift of It's Your Problem Now

    Recently a security hole in a certain open source Java library resulted in a worldwide emergency kerfuffle as, say, 40% of the possibly hundreds of millions of worldwide deployments of this library needed to be updated in a hurry. (The other 60% also …

    via apenwarr January 1, 2022

    The container throttling problem

    This is an excerpt from an internal document David Mackey and I co-authored in April 2019. The document is excerpted since much of the original doc was about comparing possible approaches to increasing efficency at Twitter, which is mostly information tha…

    via Posts on December 18, 2021

    Experiences in raising children in shared housing

    Sometimes I see posts about people’s hope to raise children in a group housing situation, and it often seems overly optimistic to me. In particular they seem to expect that there will be more shared childcare than I think should be expected. Today I talke…

    via The whole sky October 18, 2021

    more     (via openring)


  • Posts
  • RSS
  • ◂◂RSS
  • Contact