{"items": [{"author": "Jeffrey", "source_link": "https://www.facebook.com/jefftk/posts/281960001823904?comment_id=281962778490293", "anchor": "fb-281962778490293", "service": "fb", "text": "The game points are already largely determined by good farming strategy \u2014 I think getting them returned to you would unbalance it too much.", "timestamp": "1317214471"}, {"author": "Jeff&nbsp;Kaufman", "source_link": "https://www.facebook.com/jefftk/posts/281960001823904?comment_id=281963818490189", "anchor": "fb-281963818490189", "service": "fb", "text": "In the games we've played like this it's usually only particularly bad or particularly clever placements that get returned.  Most of the time a farmer you place still stays until the end because the field is not completed or some city is not.  It hasn't felt like it changed the dynamic of how much you should farm.<br><br>I did find that the rule changing farming points from 4 to 3 did decrease the farming advantage a lot, though.", "timestamp": "1317214663"}, {"author": "Josh", "source_link": "https://plus.google.com/118273920476267337216", "anchor": "gp-1317348556368", "service": "gp", "text": "Hmm; I haven't played tons and tons of Carcassonne, but this doesn't seem to me like something that happens all that often. I feel like most fields don't close until the end of the game, do they?", "timestamp": 1317348556}, {"author": "Jeff&nbsp;Kaufman", "source_link": "https://plus.google.com/103013777355236494008", "anchor": "gp-1317349099121", "service": "gp", "text": "@Josh\n It doesn't happen often.  It's more wanting to fix broken symmetry than majorly change anything.", "timestamp": 1317349099}]}