{"items": [{"author": "Wolf", "source_link": "https://www.facebook.com/jefftk/posts/10100101587015642?comment_id=10100101649305812", "anchor": "fb-10100101649305812", "service": "fb", "text": "Hmm, but you remove the teachable moment of \"don't invest your limited resources in useless stuff even if there is only useless stuff to invest in\" ;-)<br><br>I think the river you laid out in the photo makes an illegal turn at the end.", "timestamp": "1562925266"}, {"author": "Jeff&nbsp;Kaufman", "source_link": "https://www.facebook.com/jefftk/posts/10100101587015642?comment_id=10100101649305812&reply_comment_id=10100101653312782", "anchor": "fb-10100101649305812_10100101653312782", "service": "fb", "text": "&rarr;&nbsp;Wolf we play that you can't make immediate u-turns, but wider ones are ok. The only reason to prohibit u-turns is to keep the river tiles playable and we haven't had a problem.", "timestamp": "1562930398"}, {"author": "Wolf", "source_link": "https://www.facebook.com/jefftk/posts/10100101587015642?comment_id=10100101649305812&reply_comment_id=10100101656930532", "anchor": "fb-10100101649305812_10100101656930532", "service": "fb", "text": "&rarr;&nbsp;We've done so too. It's prettier that way. ^^", "timestamp": "1562933693"}, {"author": "Jack", "source_link": "https://www.facebook.com/jefftk/posts/10100101587015642?comment_id=10100102236878312", "anchor": "fb-10100102236878312", "service": "fb", "text": "So how do the pirates score?  Just for total tiles connected or do they also score like farmers for completed cities attached to their river segment?", "timestamp": "1563280658"}, {"author": "Jeff&nbsp;Kaufman", "source_link": "https://www.facebook.com/jefftk/posts/10100101587015642?comment_id=10100102236878312&reply_comment_id=10100102243669702", "anchor": "fb-10100102236878312_10100102243669702", "service": "fb", "text": "&rarr;&nbsp;Jack they score like thieves: one point per tile", "timestamp": "1563284945"}]}