Passing in Hearts

February 12th, 2012
cards, games
In the trick taking card game Hearts you begin each hand by selecting three cards to pass to another player, and then receiving three to replace those. Every four hands you play one without passing, and I find it almost always less fun than the others. I think what's going on is that the players have more ordinary hands. With passing I've had multiple voids, zero points, a ten card suit, and other hands that are really very unlikely to show up on their own.

Passing should improve related games as well: I've tried to convince Bridge players to play with Hearts-style passing, but they see it as silliness.

(I wonder what passing would do to 7 Wonders. You could pass three times, at the beginning of each age. You'd probably pass cards 'upstream' to your potential future hands.)

Comment via: google plus, facebook

Recent posts on blogs I like:

How Does Fiction Affect Reality?

Social norms

via Thing of Things April 19, 2024

Clarendon Postmortem

I posted a postmortem of a community I worked to help build, Clarendon, in Cambridge MA, over at Supernuclear.

via Home March 19, 2024

How web bloat impacts users with slow devices

In 2017, we looked at how web bloat affects users with slow connections. Even in the U.S., many users didn't have broadband speeds, making much of the web difficult to use. It's still the case that many users don't have broadband speeds, both …

via Posts on March 16, 2024

more     (via openring)